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Even though he's the greatest safecracker of all time, Alex Bone is no stranger to prison. Nevertheless, his stays are always short, since there's no lock that can resist Mr. Bone's skills! From time to time, he even enjoys getting sent to the slammer, if only to see his old friends who always have the best stories.

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,498 27,747 3,476 140
30 3,657 30,576 3,634 140
30 3,816 33,543 3,792 140
30 3,975 36,648 3,950 140
30 4,134 39,891 4,108 140
30 4,452 46,791 4,424 140
Trait(s) Icono oro Max GPM
30 Immune to Blind 244
30 Immune to Blind 268
30 Immune to Blind 292
30 Immune to Blind 317
30 Immune to Blind 341
30 Immune to Blind 366
Book(s) Relic(s) Role
FamiliesRaceThe Syndicate AmuletTrap Control
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention[]

Zyla the Faithful

Heart VoltaiK

Skills[]

Special
Thunder Tan the Wise
Multiple Enemies Warm Up -
Damage 65 Accuracy 120
Stamina Cost - Cooldown -
Stun: Monster loses its next turn (1 turn)
self: Healing: Heals monster by 50% of his total life Stamina Restore: Monster will gain 50% of his total stamina
Default
Physical Omar's Rehabilitation
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Thunder Makoto Locked
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Special Erik's Armor
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 26 Cooldown 0
Blind: Accuracy reduced by 50% (2 turns) 50% chance
Group 1
Thunder Nyaevelan's Detention
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 26 Cooldown 0
Daze: Power and Accuracy reduced by 25% (3 turns) 50% chance
Group 1
Special Karryt the Convict
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 25 Cooldown 0
Stun: Monster loses its next turn (1 turn) 50% chance


Group 2
Thunder Paying the Marshall
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 28 Cooldown 2
self: Evasion: Dodges the first attack received within the next turn (1 turn)
Group 2
Thunder Clackers' Desertion
Single Enemy Warm Up 0
Damage 65 Accuracy 95
Stamina Cost 31 Cooldown 2
Daze: Power and Accuracy reduced by 25% (3 turns)
Group 2
Special Contrived Outbreak
Single Enemy Warm Up 0
Damage 60 Accuracy 95
Stamina Cost 29 Cooldown 2
Stun: Monster loses its next turn (1 turn)


Group 3
Thunder My Cellmate HakaTaka
Multiple Enemies Warm Up 0
Damage 40 Accuracy 90
Stamina Cost 35 Cooldown 3
self: Evasion: Dodges the first attack received within the next turn (1 turn)
Group 3
Special Pinheiro, Max Authority
Multiple Enemies Warm Up 1
Damage 40 Accuracy 90
Stamina Cost 35 Cooldown 3
Stun: Monster loses its next turn (1 turn)
Group 3
Special Hellfire's Furlough
Multiple Enemies Warm Up 0
Damage 45 Accuracy 90
Stamina Cost 35 Cooldown 2
Daze: Power and Accuracy reduced by 25% (3 turns)

Trivia[]

  • Many skill names are based on the usernames of active players in the Monster Legends community.
  • Name is inspired by one of the members of the Monster Legends team.
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