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This dark wraith is one of the servants of pure evil. His arcane knowledge of dreams and ghostly claws make him a terrible rival. He can’t be killed by a man.

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,311 25,334 3,234 140
30 3,461 27,917 3,381 140
30 3,612 30,626 3,528 140
30 3,762 33,461 3,675 140
30 3,913 36,422 3,822 140
30 4,214 42,722 4,116 140
Trait(s) Icono oro Max GPM
30 Immune to Blind 155
30 Immune to Blind 170
30 Immune to Blind 186
30 Immune to Blind 201
30 Immune to Blind 217
30 Immune to Blind 232
Book(s) Relic(s) Role
WingedUndeadSouls' Lair StaffSword Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
2,300 35,000 10,000 1d 22h 2d 2h

Obtention[]

Darknubis

Heart Fayemelina

Bonnie Bark

Heart Daganth

Skills[]

Special
Special Vampiric Deal
Multiple Enemies Warm Up -
Damage 50 Accuracy 250
Stamina Cost - Cooldown -
self: Steal Life: Attacker heals life equal to 50% of the damage dealt
Default
Physical Razor Claws
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Dark Purge
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 14 Cooldown 0


Group 1
Dark Blood Suck
Single Enemy Warm Up 0
Damage 20 Accuracy 95
Stamina Cost 25 Cooldown 1
self: Steal Life: Attacker heals life equal to 50% of the damage dealt
Group 1
Dark Sleepy Body
Single Enemy Warm Up 0
Damage 30 Accuracy 98
Stamina Cost 18 Cooldown 0
Damage Reduction: Monster inflicts 25% less damage (2 turns) 50% chance
Group 1
Dark Grisly Visions
Single Enemy Warm Up 0
Damage 30 Accuracy 98
Stamina Cost 16 Cooldown 0
Blind: Accuracy reduced by 50% (2 turns) 50% chance


Group 2
Special Waking Nightmare
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 18 Cooldown 1
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)
Group 2
Special Infected Blade
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 19 Cooldown 0
Group 2
Dark Uncontrollable Pain
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 18 Cooldown 1
Blind: Accuracy reduced by 50% (2 turns)


Group 3
Dark Drain Life
Single Enemy Warm Up 0
Damage 60 Accuracy 95
Stamina Cost 45 Cooldown 1
self: Steal Life: Attacker heals life equal to 50% of the damage dealt
Group 3
Special Extirpate
Single Enemy Warm Up 0
Damage 70 Accuracy 94
Stamina Cost 35 Cooldown 2
Group 3
Dark War Memories
Multiple Enemies Warm Up 0
Damage 30 Accuracy 92
Stamina Cost 42 Cooldown 2
Damage Reduction: Monster inflicts 25% less damage (2 turns)

Trivia[]

  • Name and design are references to the Nazgûl of Lord of the Rings. Description specifically references the Witch-king, chief of the Nazgûl, who would not fall "by the hand of man".
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