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Forget about all those cutesy fairy tale unicorns. Eburwin is not the kind of creature you will see galloping under a rainbow. We’re talking about a solemn Light warrior that will fight for justice to the end.

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 2,650 21,280 2,940 140
30 2,783 23,694 3,087 140
30 2,915 25,606 3,234 140
30 3,048 28,914 3,381 140
30 3,180 31,720 3,528 140
30 3,445 37,723 3,822 140
Trait(s) Icono oro Max GPM
30 Immune to Blind 224
30 Immune to Blind 246
30 Immune to Blind 268
30 Immune to Blind 291
30 Immune to Blind 313
30 Immune to Blind 336
Book(s) Relic(s) Role
WingedFree Reigns AmuletAmulet Support
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
1,700 25,200 7,500 N/A 1d 13h

Obtention[]

Skills[]

Special
Light Unstoppable Team
Multiple Allies Warm Up -
Damage 0 Accuracy 120
Stamina Cost - Cooldown -
Double Damage: Monster inflicts double damage (2 turns) Precision: Accuracy increased by 50% (2 turns)
Default
Physical Metal Horn
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Light Light Feathers
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Metal Metalic Goring
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 21 Cooldown 0
Metal Weakness: Target receives more damage from Metal attacks (3 turns) 50% chance
Group 1
Metal Stunning Feathers
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 23 Cooldown 0
Stun: Monster loses its next turn (1 turn) 50% chance
Group 1
Light Blinding Feathers
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 23 Cooldown 0
Blind: Accuracy reduced by 50% (2 turns) 50% chance


Group 2
Metal Magnetic Horn
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 25 Cooldown 1
Metal Weakness: Target receives more damage from Metal attacks (3 turns)
Group 2
Metal Magnetic Feathers
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 35 Cooldown 3
Metal Weakness: Target receives more damage from Metal attacks (3 turns)
Group 2
Light Horse Power
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 27 Cooldown 0
Damage Boost: Monster inflicts 50% more damage (2 turns) Precision: Accuracy increased by 50% (2 turns) Stamina Restore: Monster will gain 15% of his total stamina


Group 3
Metal Brutal Goring
Single Enemy Warm Up 0
Damage 60 Accuracy 95
Stamina Cost 32 Cooldown 1
Group 3
Metal Sharp Feathers
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 29 Cooldown 2
Blind: Accuracy reduced by 50% (2 turns)
Group 3
Light Horse Soul
Multiple Allies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 30 Cooldown 2
Remove Negative Status Effects

Trivia[]

  • "Ebur" refers to substances made of ivory.
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