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Frank S. Tein has finally found the one. Francine Frank is toned, just like him, not very bright, just like him, and has a bit of a bad attitude, just like him! Looks like the monster matches app has worked fine for these two.

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,465 43,128 3,157 140
30 3,622 47,525 3,300 140
30 3,780 52,137 3,444 140
30 3,937 56,963 3,587 140
30 4,095 62,004 3,731 140
30 4,410 72,728 4,018 140
Trait(s) Icono oro Max GPM
30 Tough: All status effects have 35% less accuracy against it 244
30 Tough: All status effects have 35% less accuracy against it 268
30 Tough: All status effects have 35% less accuracy against it 292
30 Tough: All status effects have 35% less accuracy against it 317
30 Tough: All status effects have 35% less accuracy against it 341
30 Tough: All status effects have 35% less accuracy against it 366
Book(s) Relic(s) Role
UnderworldFemaleUndeadAdventurersRaceMonstelvania ShieldShield Tank
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention[]

Skills[]

Special
Thunder Bride of Destruction
Multiple Enemies Warm Up -
Damage 70 Accuracy 120
Stamina Cost - Cooldown -
Target will die when the countdown is over (3 turns)
Default
Physical A Monster Reborn
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 23 Cooldown 0
Default
Thunder Freakish Experiment
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 24 Cooldown 0


Group 1
Special Supernatural Destruction
Single Enemy Warm Up 0
Damage 25 Accuracy 95
Stamina Cost 23 Cooldown 0
Stamina Leak: Removes 15% Stamina each turn (3 turns) 50% chance
Group 1
Metal Fear Of The Beast
Single Enemy Warm Up 0
Damage 25 Accuracy 95
Stamina Cost 23 Cooldown 0
Damage Reduction: Monster inflicts 25% less damage (2 turns)
Group 1
Thunder Beastly Recovery
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 24 Cooldown 0
Shock: Inflicts Thunder damage equal to 5% of its total life each turn and blocks extra turn skills (3 turns) 50% chance

self: Regeneration: Heals 20% of Life each turn (3 turns)


Group 2
Metal Villagers Nightmare
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 33 Cooldown 3
all enemies: Stamina Leak: Removes 15% Stamina each turn (3 turns)
Group 2
Special Villagers Fear
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 28 Cooldown 3
all enemies : Major Damage Reduction: Monster inflicts 50% less damage (2 turns)
Group 2
Thunder Self Mending Limbs
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 32 Cooldown 4
Shock: Inflicts Thunder damage equal to 5% of its total life each turn and blocks extra turn skills (3 turns)

self: Healing: Heals monster by 100% of his total life


Group 3
Special Destructive Monstrosity
Single Enemy Warm Up 0
Damage 0 Accuracy 95
Stamina Cost 28 Cooldown 3
randomly applies one of:

Target will die when the countdown is over (3 turns) Shock: Inflicts Thunder damage equal to 5% of its total life each turn and blocks extra turn skills (3 turns) Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns) or instant kill

Group 3
Special I'm Not A Monster
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 26 Cooldown 3
Taunt: Monster will receive all single-target attacks (1 turn) Damage Protection: Incoming damage is reduced by 50% (2 turns)
Group 3
Thunder Regained Strength
Single Enemy Warm Up 0
Damage 60 Accuracy 95
Stamina Cost 31 Cooldown 3
Shock: Inflicts Thunder damage equal to 5% of its total life each turn and blocks extra turn skills (3 turns)

self: Double Life: Monster has Double Life (2 turns)

Trivia[]

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