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Template:PrevNext Things get very messy when Gastosquish is involved! Slick and slimy, Gastosquish is great for supporting your team and soaking up enemy attacks.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 1,351 7,562 1,540 140
30 1,412 8,333 1,610 140
30 1,474 9,142 1,680 140
30 1,535 9,988 1,750 140
30 1,597 10,872 1,820 140
30 1,719 12,752 1,960 140
Trait(s) Icono oro Max GPM
30 Hardened: All status effects have 20% less accuracy against it 103
30 Hardened: All status effects have 20% less accuracy against it 113
30 Hardened: All status effects have 20% less accuracy against it 123
30 Hardened: All status effects have 20% less accuracy against it 133
30 Hardened: All status effects have 20% less accuracy against it 144
30 Hardened: All status effects have 20% less accuracy against it 154
Book(s) Relic(s) Role
No Book Essence {{{role}}}
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
90 35,000 10,000 2h 30m 2d 2h

Breeding

  • Rockilla + Mersnake (70% chance)
  • Rockilla + WaterMagic (70% chance)
  • Mersnake + EarthDark (70% chance)
  • Rockilla + any Water (35% chance)
  • Mersnake + any Earth (35% chance)
  • EarthWater + EarthWater (35% chance)
  • Any Water + any Earth (17.5% chance)

Skills

Special
Earth Healthy Minerals
Multiple Allies Warm Up -
Damage 0 Accuracy 120
Stamina Cost - Cooldown -
Shield: Absorbs incoming damage equal to 40% of monster's total life until depleted (2 turns) Regeneration: Heals 20% of Life each turn (3 turns)
Default
Physical Angry Goring
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
{{{Default2 Element}}} Template:Cleaningwhirlpool
{{{Default2 Target}}} Warm Up 0
Damage {{{Default2 Power}}} Accuracy {{{Default2 Accuracy}}}
Stamina Cost {{{Default2 Stamina}}} Cooldown {{{Default2 Cooldown}}}
{{{Default2 Text}}}


Group 1
Earth Earthquake
Multiple Enemies Warm Up 0
Damage 25 Accuracy 95
Stamina Cost 37 Cooldown 2
Group 1
Earth Boulder Cage
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 25 Cooldown 0
Group 1
{{{Group1c Element}}} |Self Shield Physical Self 0 100 1 16
{{{Group1c Target}}} Warm Up 0
Damage {{{Group1c Power}}} Accuracy {{{Group1c Accuracy}}}
Stamina Cost {{{Group1c Stamina}}} Cooldown {{{Group1c Cooldown}}}
{{{Group1c Text}}}


Group 2
Water Flooding
Single Enemy Warm Up 0
Damage 35 Accuracy 100
Stamina Cost 19 Cooldown 0
Remove Positive Status Effects
Group 2
Nature Great Metabolism
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 16 Cooldown 1
Regeneration: Heals 20% of Life each turn (3 turns) and heal 25% life
Group 2
Physical Dazing Hit
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 21 Cooldown 1
Daze: Power and Accuracy reduced by 25% (3 turns)


Group 3
{{{Group3a Element}}} |Rocks Shower Earth Single Enemy 70 90 1 35
{{{Group3a Target}}} Warm Up 0
Damage {{{Group3a Power}}} Accuracy {{{Group3a Accuracy}}}
Stamina Cost {{{Group3a Stamina}}} Cooldown {{{Group3a Cooldown}}}
{{{Group3a Text}}}
Group 3
{{{Group3b Element}}} |Storm Water Single Enemy 60 94 2 39
{{{Group3b Target}}} Warm Up 0
Damage {{{Group3b Power}}} Accuracy {{{Group3b Accuracy}}}
Stamina Cost {{{Group3b Stamina}}} Cooldown {{{Group3b Cooldown}}}
{{{Group3b Text}}}
Group 3
{{{Group3c Element}}} |Mass Shield Earth Multiple Allies 0 100 4 35
{{{Group3c Target}}} Warm Up 0
Damage {{{Group3c Power}}} Accuracy {{{Group3c Accuracy}}}
Stamina Cost {{{Group3c Stamina}}} Cooldown {{{Group3c Cooldown}}}
{{{Group3c Text}}}

Trivia

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