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Kal’Drekk is like the troll version of Attila the Hun. He’s the ruthless commander of an army of trolls whose only goal is to destroy everything in their path. Kal’Drekk is also a distant relative of Arnu, can you see the resemblance?

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 2,760 20,301 2,780 140
30 2,898 22,604 2,919 140
30 3,036 24,428 3,058 140
30 3,174 27,584 3,197 140
30 3,312 30,261 3,336 140
30 3,588 35,988 3,614 140
Trait(s) Icono oro Max GPM
30 Immune to Poison 142
30 Immune to Poison 156
30 Immune to Poison 170
30 Immune to Poison 184
30 Immune to Poison 198
30 Immune to Poison 213
Book(s) Relic(s) Role
UnderworldEvil LegionsBarbarians ArmorSword Tank
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
1,700 25,200 7,500 N/A 1d 13h

Obtention[]

  • Not permanently breedable
  • First released as a special gem offer (2015)
  • Contaminated Island (2015)
  • Orc Invasion Island (2018)
  • Lizard Graveyard Maze (2019)

Skills[]

Special
Dark Call the Horde
Multiple Enemies Warm Up -
Damage 65 Accuracy 120
Stamina Cost - Cooldown -
Daze: Power and Accuracy reduced by 25% (3 turns)
Default
Physical Void Swords
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Nature Green Breath
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Dark Nightmare Void
Single Enemy Warm Up 0
Damage 20 Accuracy 95
Stamina Cost 23 Cooldown 0
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns) 50% chance
Group 1
Dark Poisoned Breath
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 24 Cooldown 0
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns) 50% chance
Group 1
Dark Draining Troll
Single Enemy Warm Up 0
Damage 20 Accuracy 95
Stamina Cost 25 Cooldown 0
self: Steal Life: Attacker heals life equal to 50% of the damage dealt


Group 2
Dark Swords of Doom
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 27 Cooldown 0
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)
Group 2
Nature Venomous Breath
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 27 Cooldown 0
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)
Group 2
Dark Sapping Troll
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 26 Cooldown 0
self: Steal Life: Attacker heals life equal to 50% of the damage dealt


Group 3
Dark Nightmare Slashes
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 34 Cooldown 3
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)
Group 3
Nature Infected Breath
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 35 Cooldown 3
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)
Group 3
Dark Exhausting Troll
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 36 Cooldown 4
self: Steal Life: Attacker heals life equal to 50% of the damage dealt

Trivia[]

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