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Without water there's no life. But at certain temperatures, water may be deadly. This evil creature will freeze the liquid element to hurt his enemies. Winter is coming.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,080 23,524 3,080 140
30 3,220 25,923 3,220 140
30 3,360 28,438 3,360 140
30 3,500 31,070 3,500 140
30 3,640 33,820 3,640 140
30 3,920 39,669 3,920 140
Trait(s) Icono oro Max GPM
30 Immune to Burning 244
30 Immune to Burning 268
30 Immune to Burning 292
30 Immune to Burning 317
30 Immune to Burning 341
30 Immune to Burning 366
Book(s) Relic(s) Role
Winter AmuletTrap {{{role}}}
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
2,300 35,000 10,000 N/A 2d 2h

Breeding

  • Unbreedable

Skills

Special
Water Blizzard is Coming
Multiple Enemies Warm Up -
Damage 120 Accuracy 120
Stamina Cost - Cooldown -
Default
{{{Default1 Element}}} |Huge Claws Physical Single Enemy 25 100 0 13
{{{Default1 Target}}} Warm Up 0
Damage {{{Default1 Power}}} Accuracy {{{Default1 Accuracy}}}
Stamina Cost {{{Default1 Stamina}}} Cooldown {{{Default1 Cooldown}}}
{{{Default1 Text}}}
Default
Water Ice Claws
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 15 Cooldown 0


Group 1
Water Cold Slush
Single Enemy Warm Up 0
Damage 30 Accuracy 96
Stamina Cost 17 Cooldown 0
Slow: Speed reduced by 25% (2 turns)
Group 1
Water Chill In
Single Enemy Warm Up 0
Damage 25 Accuracy 96
Stamina Cost 18 Cooldown 0
Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (1 turn) 50% chance
Group 1
Water Hand Wash
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 20 Cooldown 2
Remove Negative Status Effects Damage Boost: Monster inflicts 50% more damage (2 turns)


Group 2
Water Salt Water
Single Enemy Warm Up 0
Damage 40 Accuracy 96
Stamina Cost 20 Cooldown 0
Damage Reduction: Monster inflicts 25% less damage (2 turns)
Group 2
Water Water with Steroids
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 12 Cooldown 0
Double Damage: Monster inflicts double damage (2 turns) and heal 15% life
Group 2
Water Big Stream
Single Enemy Warm Up 0
Damage 35 Accuracy 96
Stamina Cost 22 Cooldown 1
Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (1 turn)


Group 3
Water Tsunami
Multiple Enemies Warm Up 0
Damage 30 Accuracy 92
Stamina Cost 42 Cooldown 2
Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (1 turn)
Group 3
Water Blizzard
Multiple Enemies Warm Up 0
Damage 30 Accuracy 92
Stamina Cost 42 Cooldown 2
Blind: Accuracy reduced by 50% (2 turns)
Group 3
Water Painful Stream
Single Enemy Warm Up 0
Damage 60 Accuracy 95
Stamina Cost 39 Cooldown 0

Trivia

  • Name, design, and "winter is coming" are all references to the impending doom of G.R.R. Martin's Song of Ice and Fire series (Game of Thrones), the White Walkers.
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