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Template:PrevNext Wisteria made a pact with the Devil, and now she's very powerful. But as always, dealing with the Devil comes at a price: she has the soul of a crow and only has the power to control these scary creatures.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 2,600 19,323 2,830 140
30 2,718 21,293 2,959 140
30 2,836 23,359 3,087 140
30 2,955 25,521 3,216 140
30 3,073 27,780 3,344 140
30 3,309 32,585 3,602 140
Trait(s) Icono oro Max GPM
30 Attuned: Regains 15 stamina points when affected by weak types 142
30 Attuned: Regains 15 stamina points when affected by weak types 156
30 Attuned: Regains 15 stamina points when affected by weak types 170
30 Attuned: Regains 15 stamina points when affected by weak types 184
30 Attuned: Regains 15 stamina points when affected by weak types 198
30 Attuned: Regains 15 stamina points when affected by weak types 213
Book(s) Relic(s) Role
Female StaffStaff {{{role}}}
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
1,700 35,000 10,000 N/A 2d 2h

Breeding

Skills

Special
Dark Crowd Darkness
Multiple Enemies Warm Up -
Damage 25 Accuracy 120
Stamina Cost - Cooldown -
Possessed: Next turn will attack its teammates (1 turn)
Default
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Physical
Single Enemy 25 100 0 13 Enchanted Broomstick
{{{Default1 Target}}} Warm Up 0
Damage {{{Default1 Power}}} Accuracy {{{Default1 Accuracy}}}
Stamina Cost {{{Default1 Stamina}}} Cooldown {{{Default1 Cooldown}}}
{{{Default1 Text}}}
Default
Magic Adept Crow
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Dark Fear Carrier
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 24 Cooldown 0
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns) 50% chance
Group 1
Dark Trick or Treat
Single Enemy Warm Up 0
Damage 15 Accuracy 95
Stamina Cost 28 Cooldown 0
Stun: Monster loses its next turn (1 turn) 50% chance

Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns) 50% chance

Group 1
Magic Draining Bump
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 26 Cooldown 0
drain 15% stamina


Group 2
Dark Horror Bringers
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 30 Cooldown 0
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)
Group 2
Dark Trick or ... Trick
Multiple Enemies Warm Up 0
Damage 20 Accuracy 90
Stamina Cost 32 Cooldown 1
Random Negative Effect
Group 2
Magic Debilitating Strike
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 33 Cooldown 1
drain 50% stamina


Group 3
Dark Hysteria Omen
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 37 Cooldown 3
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns) Damage Reduction: Monster inflicts 25% less damage (2 turns)
Group 3
Dark Huge Trick
Multiple Enemies Warm Up 0
Damage 35 Accuracy 90
Stamina Cost 34 Cooldown 3
Random Negative Effect
Group 3
Magic Exhausting Swing
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 50 Cooldown 4
drain all stamina

Trivia

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